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Status: OperationalVersion: 4.2.0
System Design
OverviewTheory lessonsHLDLLD
All SeriesSeries
Distributed Systems
System Design Mastery · 2026 edition

Understand the physics of distributed systems.

Start with physical limits and capacity reasoning, then advance through infrastructure, distributed-system mechanics, HLD case studies, LLD, and a repeatable interview method.

Continue learningInteractive visualizers
Curriculum
7 modules
Interactive labs
20 visualizers
Full roadmap
63 lessons
Interview practice
Playbook + tools

Your Course Track

Start Your System Design Journey

Begin with Phase 1: Foundations & Mental Models to master hardware latency numbers and throughput calculations.

Start Phase 1
Curriculum Progress0%
Complete Curriculum Spine

The 7-Phase System Design Curriculum

33 lessons available now · Advanced tracks coming soon.

01
Phase 1: FoundationsFoundations 170m· 7 of 7 lessons available

Foundations & Mental Models

A gentle introduction to the four questions behind every system design: how fast is one request, how many requests arrive, what happens when demand grows, and what must remain correct?

Start Module

Architectural Mental Model

A system is a set of waiting lines connected by networks and storage. Start by asking how much work arrives, how quickly each step serves it, and which promises the user cannot lose.

Lessons in this module

01 20m

Hardware Numbers Every Systems Engineer Must Know

Internalize CPU register speeds, L1/L2/L3 cache misses, DRAM access times, NVMe vs SATA throughput, and datacenter vs intercontinental network latencies.

Distributed SystemsOpen
02 25m

Network Protocols & Real-Time Communication Paradigms

Compare TCP, UDP, QUIC (HTTP/3), gRPC Protocol Buffers, WebSockets, Server-Sent Events, and Long Polling for high-performance and real-time architectures.

Traffic & EdgeOpen
03 25m

Latency vs. Throughput & The Tail at Scale

Master Little’s Law for concurrency sizing, unmask the danger of arithmetic averages, and mitigate the Dean & Barroso tail latency amplification effect.

Traffic & EdgeOpen
04 25m

Scalability Dimensions & Universal Laws

Understand horizontal vs vertical scale limits, Amdahl’s Law for parallelization, and Neil Gunther’s Universal Scalability Law accounting for crosstalk and contention.

System ArchitectureOpen
05 20m

Availability, SLOs, SLIs & Error Budgets

Quantify uptime math (99.9% vs 99.99%), calculate serial vs parallel system reliability, and establish actionable SRE error budget burn rates.

System ArchitectureOpen
06 30m

ACID vs. BASE & The Consistency Spectrum

Deconstruct database transaction guarantees from Serializable isolation down to Eventual consistency, exploring snapshot isolation, dirty reads, and write skew.

Data & StorageOpen
07 25m

CAP Theorem & PACELC Framework

Formalize Gilbert & Lynch’s CAP proof, dissect why network partitions cannot be avoided, and adopt Daniel Abadi’s PACELC model for real-world databases.

Distributed SystemsOpen
02
Phase 2: Core InfrastructureComponent Architecture 300m· 10 of 10 lessons available

Core Infrastructure Building Blocks

The internal mechanics, scaling boundaries, and failure modes of infrastructure primitives: load balancers, API gateways, caches, CDNs, storage engines, and message brokers.

Start Module

Architectural Mental Model

Infrastructure components are specialized trade-off engines. Caches trade memory for read latency; message brokers trade immediate execution for durable decoupling; load balancers trade hop latency for horizontal throughput.

Lessons in this module

01 25m

Load Balancers & Reverse Proxies

Deep dive into Layer 4 (TCP) vs Layer 7 (HTTP) traffic balancing, routing algorithms (Round Robin, Least Connections, P2C), and active vs passive health checks.

Traffic & EdgeOpen
02 35m

API Gateways & Edge Routing

Master edge gateway responsibilities: JWT/OAuth2 authentication, request transformation, dynamic route lookup, rate limiting, and distributed tracing propagation.

Traffic & EdgeOpen
03 30m

Caching Architecture & Critical Pathologies

Implement cache-aside, read-through, write-through, and write-back patterns while mitigating stampedes, avalanches, penetrations, and hot-key skew.

Data & StorageOpen
04 25m

Consistent Hashing & Virtual Nodes

Distribute keys across dynamic server clusters with minimal remapping on node joins or departures using hash rings and virtual nodes.

Data & StorageOpen
05 35m

Content Delivery Networks (CDNs) & Anycast Routing

Learn how BGP Anycast and Geo-DNS route users to edge points of presence (POPs), static vs dynamic asset caching, origin shielding, and stale-while-revalidate headers.

Traffic & EdgeOpen
06 30m

Storage Engines: B-Trees vs. LSM-Trees

Unpack the low-level disk mechanics of in-place B+Trees (PostgreSQL/MySQL) versus append-only Log-Structured Merge-Trees (RocksDB/Cassandra), comparing write amplification and compaction.

Data & StorageOpen
07 35m

SQL vs. NoSQL & Data Model Selection

A decision framework for selecting between Relational (Postgres), Key-Value (Redis), Document (Mongo), Wide-Column (Cassandra), Columnar/OLAP (ClickHouse), and Graph (Neo4j).

Data & StorageOpen
08 30m

Database Scaling: Sharding, Partitioning & Replication

Master horizontal database scaling: Single-Leader vs Leaderless replication, replication lag anomalies, sharding strategies, and Consistent Hashing with virtual nodes.

Data & StorageOpen
09 30m

Message Brokers, Event Streaming & Task Queues

Dissect traditional message queues (RabbitMQ/SQS) versus distributed partitioned append-only event logs (Kafka/Redpanda), exploring zero-copy socket transfer and consumer offsets.

Messaging & ServicesOpen
10 25m

Rate Limiters & Traffic Shaping

Compare rate limiting algorithms (Token Bucket, Leaky Bucket, Fixed Window, Sliding Window Counter), and design a high-throughput distributed limiter using Redis Lua scripts.

Traffic & EdgeOpen
03
Phase 3: Distributed MechanicsComplex Systems 160m· 6 of 6 lessons available

Distributed Systems Mechanics & Reliability

The core mechanics of distributed computing: Raft consensus, physical clock drift vs TrueTime, distributed locks with fencing tokens, Saga transactions, idempotency, and multi-region disaster recovery.

Start Module

Architectural Mental Model

In a distributed system, partial failure is not an exception; it is the constant operating environment. You cannot trust physical time, single-point locks, or synchronous network acknowledgements.

04
Phase 4: High-Level Design (HLD)Complex Systems 10 available 365m· 10 of 16 lessons available

High-Level Design (HLD) Real-World Case Studies

End-to-end planetary-scale architectural case studies derived from first principles with back-of-the-envelope capacity estimation, data schemas, API contracts, and failure mitigations.

Start Module

Architectural Mental Model

Start simple, measure hardware and network bounds, identify the first bottleneck, and introduce components only when mathematical evidence demands them.

05
Phase 5: LLD Theory & PatternsComponent Architecture Coming soon 0m· 0 of 9 lessons available

Low-Level Design (LLD) Theory: OOP, SOLID & Design Patterns

The foundational object-oriented mechanics, SOLID design principles in production, Gang of Four design patterns, Java Memory Model concurrency theory, UML modeling, and Domain-Driven Design primitives.

View Roadmap

Architectural Mental Model

Good low-level design minimizes the blast radius of future changes. We design to abstractions, protect invariants with encapsulation, and compose small, cohesive components.

06
Phase 6: LLD Machine CodingComponent Architecture Coming soon 0m· 0 of 11 lessons available

Low-Level Design (LLD) Machine Coding & Problem Solving

Production-grade implementations of classic machine coding interview problems: Parking Lot, Elevator Control, In-Memory LRU/LFU Cache, Rate Limiter Library, Chess, Notification Service, and Splitwise.

View Roadmap

Architectural Mental Model

In machine coding rounds, clean contracts, SOLID adherence, concurrency safety, and testability triumph over raw algorithmic speed.

07
Phase 7: Interview PlaybooksStaff/Principal Coming soon 0m· 0 of 4 lessons available

The Interview Playbooks & Execution Frameworks

Repeatable, time-tested blueprints to excel in both 45-minute High-Level Design (HLD) and 90-minute Low-Level Design (LLD) machine coding interviews, featuring capacity math mental models and live production incident triage.

View Roadmap

Architectural Mental Model

An interview is not an oral exam where you wait for questions; it is a collaborative design session where you drive the technical agenda, demonstrate trade-off awareness, and proactively highlight failure modes.

Academic & production standards

Curriculum grounded in primary literature

Every lesson is cross-verified against established distributed-systems papers, official specifications, and production postmortems.

Designing Data-Intensive Applications (Martin Kleppmann)
Site Reliability Engineering & The Site Reliability Workbook (Google SRE)
Amazon Dynamo: Amazon’s Highly Available Key-value Store (DeCandia et al.)
In Search of an Understandable Consensus Algorithm - Raft (Ongaro & Ousterhout)
The Tail at Scale (Jeffrey Dean & Luiz André Barroso)
Universal Scalability Law (Neil J. Gunther)

Put the framework to work

Practice a complete 45-minute system design

Move from requirements and estimates to APIs, data models, failure paths, and explicit trade-offs in one guided workflow.

Open interview playbook